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Rigging & Animation

Mixamo Upload Problems

Auto-rigger fails or the character looks wrong

Also known as: Mixamo T-pose · Mixamo auto rigger · Mixamo textures missing · Mixamo upload FBX · Mixamo character bending · Mixamo animation wrong

Quick answer

Mixamo's auto-rigger works best with a clean, single, human-shaped character standing in a T-pose, arms straight out, facing forward. If the result bends wrongly, check the pose and the placement of the markers for the chin, wrists, elbows, knees and groin. If textures are missing after upload, zip the FBX or OBJ together with the texture files, and download with Skin selected to get the mesh back with the rig.

How to fix it

Use a character with a reasonable polygon count, closed and without separate floating parts such as loose hair, and apply the scale in your 3D tool before upload. A character with the arms close to the body, a skirt or cape often deforms badly. Mixamo's animations work on its own skeleton, so check the bones in Unreal, Unity or Blender and use retargeting for characters with a different rig.

Tools that use Mixamo Upload Problems

See also