All-in-one digital sculpting, retopology, UV mapping, and hand-painted texturing application. Excels at voxel-based sculpting for organic shapes, auto-retopology tools, and stylized hand-painted texture workflows popular in mobile and indie game art. Features a built-in PBR painting mode and smart materials. A versatile and affordable alternative to combining ZBrush with Substance Painter.
Voxel sculpting combined with manual retopology and UV projection — an integrated pipeline for taking a rough sculpt to a game-ready asset without leaving one application.
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In the Retopo Room, use the "Strokes" tool with "Relax" enabled — click along a surface and it places edge loops that automatically conform to the high-poly curvature. Combine this with "Tweak" mode to interactively push vertices into optimal positions, cutting manual retopology time significantly.
N-hance School uses 3DCoat as the primary retopology and UV tool in its Stylized Texturing for Games course pipeline — students bring sculpted or downloaded high-poly meshes into 3DCoat for manual retopo, UV layout, and stylized hand-painting before exporting finished texture maps to Blender for portfolio renders.