Feedback and Critique
How artists improve with other people’s eyes
Also known as: Art critique · Get feedback on art · Critique portfolio · Mentorship feedback · Paintover feedback · Art feedback community
Definition
Feedback and critique are how artists find their weaknesses and improve faster than they could alone. Useful feedback is specific, such as pointing out that the silhouette is weak, the values are flat or the texel density is uneven, and often comes with an example or a paintover. Artists receive it from mentors, art directors, peers and communities, and in studios it is part of every review. Learning to ask for it and to apply it is one of the most important professional skills.
In production
Ask for focused feedback with a clear question, show the work at the right stage, and be open to hearing about problems without defending the piece. Write down the points, decide which to apply and test the changes. When giving feedback, be specific and kind, explain the why and show it visually where you can. Get critiques from working artists, since they know what studios expect, and revisit older pieces with new eyes.
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Tools that use Feedback and Critique
See also
Paintover
Painting on top of a 3D render or sketch
Game Art Portfolio
The collection of work that gets you hired
Art Test
The practical assignment in a studio hiring process
Junior, Mid and Senior Artist Levels
What studios expect at each stage
Portfolio Not Getting Interviews
Why a game art portfolio gets ignored
Thumbnail Sketch
Small, fast sketches for exploring ideas