Skip to content
Rigging & Animation

The 12 Principles of Animation

Foundations of believable motion

Also known as: 12 principles of animation · Disney principles · Squash and stretch · Anticipation · Follow through · Animation fundamentals

Definition

The twelve principles of animation are guidelines from Disney animators that make motion believable and appealing: squash and stretch, anticipation, staging, straight ahead and pose to pose, follow through and overlapping action, slow in and slow out, arcs, secondary action, timing, exaggeration, solid drawing and appeal. They apply to 2D, 3D and game animation, and are the base for evaluating almost any piece of character motion, from a walk to an attack.

In production

Use anticipation and follow-through to give weight and readability to actions, arcs to keep movement natural, and timing and spacing to control feel. Games need quick, readable actions, so principles such as anticipation and exaggeration are shortened and strengthened to keep the controls responsive. Study reference video and break it down frame by frame, and apply the principles to the pose and the in-betweens.

Tools that use The 12 Principles of Animation

See also