1. Introduction, creating color base in Substance Painter
~ 30 minutes 
    2. Detailed handpaint texturing in 3DCoat and Photoshop (techniques could be applied in other software)
Art fundamentals, pattern design
~ 2.5 hours
    3. PBR Texturing in Substance Painter
~ 30 minutes
    4. Light Theory and rendering
~ 1 hour